Marvel’s Guardians of the Galaxy: here’s what the press is saying

We gave media extended hands-on time with the upcoming adventure. The response was really positive - here’s what those who’ve played the game are reporting:
By Duncan Heaney

We’ve shown you trailers, and we’ve revealed cutscenes, but we know a lot of you have been wondering… how does Marvel’s Guardians of the Galaxy play?

We recently invited media and influencers to find out the answer to that very question with a hands-on preview. They played through a lengthy portion of Chapter 5, which gave them a chance to banter with the Guardians on board the Milano, explore a suspiciously quiet Nova Corp installation and take on scores of enemies with the fast-paced and tactical combat system.

You can get a sense of the type of gameplay they experienced in our new gameplay videos, which show exploration:

Marvel's Guardians of the Galaxy trailer

…and combat:

Marvel's Guardians of the Galaxy combat explainer

So, what did the media think about the game? Fortunately, they wrote their thoughts down:


IGN’s Simon Cardy said that the game “very much feels part of the Guardians of the Galaxy lineage.”

The journalist was surprised by the depth of the “highly enjoyable combat” and that after his hands-on time with the game, “I found myself just wanting to play more”.


Ali Shutler from NME praised the game’s visuals, the banter between the Guardians and the feeling of taking on enemies to an ‘80s classic track. Ultimately Ali concluded that the upcoming game was shaping up to be: “a smart, satisfying space adventure with bags of personality".

Marvel's Guardians of the Galaxy facing down an alien beast


CBR’s Christopher Baggett praised the “rock and roll adventure", calling it “an incredible thrill ride". Despite praising the “stellar combat”, the preview also draws attention to the quieter moments, where Star-Lord can explore and interact with his fellow Guardians. Baggett concludes that the game has the potential to be “one of Marvel's best video game experiences to date".

The Mirror

According to The Mirror’s Eugene Sowah, “Star-Lord and co's newest adventure is shaping up to be fantastic.”

He also noted that on PS5 the game was bright and crisply detailed, writing: “Visually Marvel’s Guardians of the Galaxy is a very gorgeous game,” and that it “really captures the essence of the movies”.

PC Gamer

PC Gamer found that “Eidos Montreal has nailed the tone of its adaptation”. Journalist Fraser Brown praised the fluid combat system, and “had so much fun hanging out with the Guardians” - so much so that he dived back in for a second go on the demo!

Star-Lord, Drax and Gamora in combat with a group of enemies


When Oscar Gonzalez from Cnet got hands-on with Marvel’s Guardians of the Galaxy, he was "impressed with everything it had to offer".

He praised the "superb visuals" and said that the game "could be the surprise hit of the holidays."

We’d be fine with that.


Gregory Lawrence enjoyed his hands-on with the game. He found the combination of action, power-ups and character interaction made for "an epic space adventure" and “an absolute dang blast".

Eric Switzer of said that he could tell that “Eidos-Montreal knows exactly what makes the Guardians of the Galaxy so great”. Although the writer only got to experience a sliver of the game, he wrote that: “I’ve already bought into this version of the Guardians and the story.”

Marvel's Guardians of the Galaxy wearing some alternate costumes

There’s not long to wait for Marvel’s Guardians of the Galaxy - the game releases for PS5, PS4, Xbox Series X|S, Xbox One, Steam and as a Cloud Version on Nintendo Switch on October 26, 2021!

Why… that’s less than a month away!

We’ll have more to share as we get closer to the big day, but if you want to learn more the Guardians, and their amazing designs for the game, make sure you check out Art Director Bruno Gauthier-Leblanc’s blog:

Alternatively, to get some insight into the rock ‘n roll sound of the game, let Steve Szczepkowski, Senior Audio Director, take you behind the scenes:

And did you see the amazing Lady Hellbender cutscene? Darryl Purdy, Cinematics and Animation Director provided some commentary, where he revealed details you may have missed, why the team made specific creative choices and more. It’s absolutely fascinating!

Finally, to keep up to date with news and information about the game, set your destination to our social media accounts: