Unearth a “Buried Memory" with FINAL FANTASY XIV: Endwalker Patch 6.2

What’s in the new update for FINAL FANTASY XIV Online? Here’s a look at what’s in Patch 6.2 and beyond.
Por Duncan Heaney

FINAL FANTASY XIV: Endwalker marked the end of a major chapter for the Warriors of Light but they have already begun to take their first steps on a newfound adventure.

There’s a lot coming in Patch 6.2, titled “Buried Memory.” That includes new main scenario quests, new side quests, a challenging new raid, and the chance to get away from it all with your very own island sanctuary!

We’ll take you through what's included, but first, check out the trailer:

New Main Scenario Quests

The epic story of the Warriors of Light continues in Patch 6.2!

Five millennia ago, the great wyrm Azdaja vanished into the void, and for long years Vrtra despaired of being reunited with his dear sister.

With the encouragement of his people, however, he has found the resolve to search for her, and sets forth with the Warrior of Light for a world engulfed in Darkness...

New: Island Sanctuary

Want to explore an island paradise? Patch 6.2 introduces the Island Sanctuary - new, casual solo-focused content that takes you to a deserted island that you can mold into your perfect island hideaway.

Build a farm, gather materials, create facilities, care for creatures and more - and there’s no prior crafting or gathering experience required!

We can’t wait to see what you create!

New High-end Raid: Pandæmonium: Abyssos

Step deeper into Pandæmonium in a new high-end, 8-player raid. This dangerous facility contains ancient power that must be confronted - if you’re brave enough…

Pandæmonium: Abyssos launches in Patch 6.2 and can be played at Normal difficulty. Those seeking an even tougher challenge can then try the Savage version when it launches a week later.

New Dungeon: The Fell Court of Troia

Having uncovered the voidgate in the undersea treasure vault, you now seek to use it to travel to the Thirteenth. Beyond the emptiness of the rift awaits a shadowed castle swarming with voidsent.

Best steel yourself for a hostile reception…


New Dungeons added to Duty Support

The Duty Support system lets you play through dungeons solo, teaming up with NPCs rather than fellow players. Patch 6.2 expands the system to include five additional dungeons from A Realm Reborn and Heavensward.

The newly added dungeons comprise the Patch 2.x series to 3.0 (Snowcloak, the Keeper of the Lake, Sohm Al, the Aery and the Vault).

New side quests: Tataru’s Grand Endeavor

Tataru still has grand ideas, and still needs help to make them a reality. If only a certain adventurer could her lend a hand…

New Unreal Trial

Relive your epic battle with Sephirot in Containment Bay S1T7. It’s a tough battle that will test everything you’ve learned - are you powerful enough to overcome it?

More Main Scenario Improvements

The team continue to make adjustments to the main scenario quests, to make for a smoother, more enjoyable experience. In Patch 6.2, the Steps of Faith trial has been reworked into a solo quest battle and Thornmarch, the battle against Good King Moggle Mog XII and the Mogglesguard, has been revamped.


PvP Updates

The launch of Patch 6.2 brings with it PvP Series 2 and Crystalline Conflict Season 3. Rival Wings will also resume, along with adjustments to PvP actions and updates to the Crystalline Conflict ranked matching system.

Miscellaneous updates

As usual, there are lots of additional tweaks and additions, including updates to adventurer plates and portraits, and an expansion to the glamour dresser capacity from 400 to 800 slots, and more.

What’s coming in Patch 6.25?

Patch 6.25 will arrive at a later date, and include the following:

  • New Side Story Quests - Somehow Further Hildibrand Adventures

  • New Weapon Enhancement Quests - you can obtain and enhance Manderville Weapons throughout the Patch 6.x series, which will begin in the Somehow Further Hildibrand Adventures questline.

  • New Tribal Quests - The Omicrons

  • New “Variant Dungeons” Battle Content - you can enjoy new variable-difficulty dungeons, beginning with the Sil'dihn Subterrane. These are designed for 1-4 players, with the difficulty of enemies scaling depending on party size. Dungeons will also feature branching routes, which change depending on player actions within the dungeon.

  • Criterion Dungeons - these are high difficulty four-player dungeons. They are visually similar to the Variant Dungeons, but each have a set route. Criterion dungeons will feature two options of difficulties, each with their own unique set of rules and characteristics.


That’s just a broad overview of what’s coming in Patch 6.2 and beyond. You can get the full rundown on the FINAL FANTASY XIV Lodestone website:

To stay up to date with news about this release, and FINAL FANTASY XIV Online as a whole, make sure to follow the team on social media:

If you’re yet to experience the many wonders of FINAL FANTASY XIV Online yourself, now’s the perfect time.

The expanded Free Trial now includes all content from A Realm Reborn and the Heavensward expansion (and updates through Patch 3.56), as well as an additional playable race (Au Ra), and three additional playable jobs (Dark Knight, Astrologian, and Machinist)!

That’s hours of award-winning gameplay and story experiences equivalent to two full FINAL FANTASY titles - with no limit on playtime!

Compartir