The actor who brings Clive Rosfield to life talks about his approach to finding the character, his love of the franchise and the quote that will follow him around forever.
Producer Naofumi Takuma tells us about his vision and passion for all the painstakingly balanced tweaks in the Switch and PS4 versions of FINAL FANTASY Pixel Remaster.
We speak to master weapons-maker Tod Todeschini about Clive Rosfield’s Invictus sword, and how he brought it from FINAL FANTASY XVI’s Valisthea into the real world.
We speak to Final Fantasy XVI Producer Naoki Yoshida, Art Director Hiroshi Minagawa and Localization Director Michael-Christopher Koji Fox about what to expect from the upcoming game.
In the final part of the series, composer Shimomura-san and UNDERTALE creator Toby Fox discuss the enduring legacy of LIVE A LIVE, and the rearranged tracks in the remake!
The backdrops for each music stage in THEATRHYTHM FINAL BAR LINE were created with great love and reverence for their original games. We reveal the process for making them.
The legendary composer of LIVE A LIVE and creator of UNDERTALE and DELTARUNE talk their creation process, confidence issues, and why Shimomura-san has to live!!
Six members of the Square Enix team weigh in on Asian American and Pacific Islander Heritage Month, what their heritage means to them and their careers in the games industry
Been brave enough to take on THEATRHYTHM FINAL BAR LINE at its highest difficulty levels? Making these stages was no easy task either, as Score Editor Naoe Watabe explains…
With the launch of FINAL FANTASY VI Pixel Remaster on PS4 and Switch, we revisit the World of Balance to discuss how this adventure creates a world worth saving.